Here are some examples of my work.  Below are some original scoring examples, followed by music tracks I've produced, engineered and mixed and under those, you'll find some videos I've worked on.  I’ve scored two films over the last year and once those are available to add clips from, I’ll add them. For now, these short examples are from those films and other pieces I’ve worked on.

03/20 Update…I have a solo record of material I’ve worked on coming out soon. Will be taking these down in the coming weeks. More info soon.

Here are the videos…

From January of 2018 through March of 2020, I worked on the extremely popular and hilarious Lego Brands, YouTube show, “Rebrickulous” for IndieWhip. I mixed over 100 of videos in a row during that time span and for most part, it was one per week, non-stop for those two years. While the channel shows just over a million views, some of the episodes have been watch more than 3 million times, putting the total number of views above 100 million views for the series. The challenges were always the environments as the hosts and guests did Lego builds while in the craziest of situations, including in places like stunt airplanes, on zip-lines, in dune buggies, in helicopters, in water, on boats - you name it, I had live production dialog to sort out and make intelligible while keeping the energy high with loud music and piles of sound FX tracks, every week for more than two years. Add in a lot of extremely tight deadlines and varying workflows, this was the most challenging work of my career to date, but also some of the most rewarding. It’s almost impossible to summarize how tough these could be, given short turnaround times I was often faced with. Below are a few examples of that show.

This next one is a far more straightforward, “cool corporate” video, that I mixed the audio for BC Media Productions and their client, The Markley Group. From loud offices to server rooms, there many challenging environments to contend with on this one.

In this next video, I was hired to sound design, perform Foley, add sound effects and mix this piece for IndieWhip and their client, Bose. It seems simple the first time you watch it, but everything you hear was Foley I performed - the birds, footsteps, coffee maker (where would I ever find that sound?), the cabinet door, all of the speaker assembly sounds and test sounds, the assembly sounds as well the “audio test” sound. Nothing was recorded on set, except the ending conversation, which was captured with an on-camera mic.

In this video, I added nat sound, sound effects and mixed the audio for BC Media Productions and their client, WPI. This 12 minute video was shot around the globe in a huge variety of indoor and outdoor locations and each presented challenges. I added Foley and background throughout the piece to connect the viewers to the locations, while minimizing distractions. Another challenge was getting a consistent sound for all of the dialog, so that the piece felt cohesive and comforting. The goal was to never let the sound “take you out” of the moment.

For this video, I was hired as the Music Supervisor. I added some additional music elements to the track and for the final mix as well as a few sound FX for BC Media Productions and their client, Amazon.

 

There are two videos below that I worked on for IndieWhip and their client, Bose.  I was hired to produce, engineer and mix the song, "Sound of Your Heart”, perform the sound design and final mixes on the pieces as well as serve as a technical consultant on-set and throughout the post process. The results were driven by a truly collaborative effort between the client, producers and post team. I worked closely with everyone, especially in the post process to really nail how the sounds and graphics had to function as one. I sometimes felt like this was the perfect project for me to work on as it brought together my background in music, sound, music composition, producing, engineering and mixing music in recording studios (and at this very studio, Q Division, in Somerville, MA) as well as my audio for picture experience. This was one of the toughest, yet most enjoyable projects I’ve worked on to date.